#ifndef ENEMY_SIGN_H
#define ENEMY_SIGN_H

#include <QtGui>
#include "cash.h"

class ENEMY_SIGN : public QGraphicsObject
{
    Q_OBJECT

    QPixmap *im;

    int timer_id;

    int time_now;

public:
    explicit ENEMY_SIGN(QPoint p, CASH *cash);
    
    void timerEvent(QTimerEvent *);

    QRectF boundingRect() const;

    void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *);

    ~ENEMY_SIGN();

signals:
    
    void Kill_Me_Please(QGraphicsObject *);

public slots:

};

#endif // ENEMY_SIGN_H
